Djinn of Rituals, known as "Ritual Genie" (
Visually, all Djinn of Rituals monsters resemble strange, obese humanoids wielding weapons or magical tools. Their bodies are usually one single predominant color. Each one has a skull somewhere on their weapon.
Members[]
| Djinn of Rituals | Skull place | Effect given to the Summoned Ritual Monster |
|---|---|---|
| Cursenchanter | Orb at the end of its staff | While face-up, negate the effects of Synchro Monsters. |
| Demolisher | End of its axe between the blades | Cannot be targeted by the opponent's card effects. |
| Disserere | Middle of its shield | Unaffected by Trap Cards. |
| Presider | Hilt of its sword | Draw 1 card when it destroys a monster by battle. |
| Prognosticator | Over the orb on its flail | Your opponent discards 1 card when they take battle damage from it. |
| Releaser | Orb at the end of its staff | While face-up, your opponent cannot Special Summon. |
Tips[]
- Ritual Spell Cards that Ritual Summon a specified monster (for example, "Black Illusion Ritual") don't require you to use the exact Levels for the Ritual Summon. However, you cannot banish extra "Djinn" Monster Cards beyond those which would be sufficient for any given Ritual Summon.
- As mentioned above, the Djinn of Rituals are DARK monsters. Thus, they are compatible with "Veil of Darkness", "Allure of Darkness", "Escape from the Dark Dimension", "Armageddon Knight", and "Dark Grepher".
- The last 2 can easily set up for a very fast Ritual Summon. By summoning one of them and having it drop a Djinn, you're instantly set up for just about any Ritual Monster you like.
- The Djinn also have decent ATK/DEF scores in their own right, so don't be afraid to simply Summon them. Plus, even if they are destroyed, you can still use them for Ritual Summons.
- Remember, the Ritual Spell Cards "Earth Chant", "Contract with the Abyss", "End of the World" and "Dawn of the Herald" all require you to use monsters that equal the EXACT Levels as the Ritual Monster.
- Use "Burial from a Different Dimension" and/or "Doomsday Horror" to return Djinns to your Graveyard and use them again.
- Use "Tour Guide From the Underworld" to Special Summon a Level 3 Djinn from your Deck, then Xyz Summon a Rank 3 Xyz Monster such as "Number 17: Leviathan Dragon". You can then easily send the Djinn to the Graveyard by detaching it to use the Xyz Monster's effect.
- Additionally, if you summon "Leviair the Sea Dragon", you can use its effect to Special Summon one of your banished Djinns while putting another Djinn in the Graveyard.
- You can use "Oracle of the Herald" and all of the Djinn of Rituals to Ritual Summon an almost indestructible "Herald of Ultimateness" .
Recommended cards[]
| |||||


